Installation Guide
Follow these steps to install and configure the script correctly.
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Follow these steps to install and configure the script correctly.
cd_bridge to be installed and running before it can functioncd_bridge is plug-and-play and requires no setup. It automatically handles:
Framework integration
Database setup
Script compatibility
Error Handling
Once started, it will detect and connect to all supported scripts automatically.
Unzip the downloaded file.
In your server’s resources folder, create a folder named [codesign] if it does not already exist.
Place cd_mechanic (and all other Codesign scripts) inside the [codesign] folder.

[codesign] directory.Dependencies are either included in [cd_mechanic/dependencies] or have a text file with a download link (GitHub/Cfx Portal).
Place them in your server’s [codesign] folder
⚠️ Do not place them inside the cd_mechanic folder
Required dependencies start automatically
Use the link below to find copy-paste item tables for your inventory or framework.
config.lua SettingsStart by configuring cd_mechanic/configs/config.lua first
This file contains the core settings required for basic script functionality
Most feature-specific settings are located in separate config files
config_mod_prices.lua SettingsAfter configuring config.lua, the next step is cd_mechanic/configs/config_mod_prices.lua.
This file contains the main pricing and economy configuration used by both player-run mechanic businesses and public LS Customs locations.
Parts Per Thousand
Configure how many basic_vehicleparts are required based on repair and upgrade value.
Standard Mod Prices Configure the base pricing for standard vehicle upgrades as a percentage of vehicle value.
Important Notes
These settings directly affect pricing and vehicle balancing on your server
It is recommended to review all values before using the script in production
Default values may not match your server economy or gameplay style
config_businesses.lua SettingsAfter configuring config.lua and config_mod_prices.lua, the next step is cd_mechanic/configs/config_business.lua.
This is where you can begin configuring the main systems and features used by player-run mechanic businesses.
Business Upgrades Configure purchasable business upgrades, tools, and workshop equipment.
Crafting Configure the built-in crafting system and additional crafting recipes.
Mechanic Shop Configure items that mechanics can purchase through the mechanic shop.
Items Configure mechanic-related items such as vehicle parts, repair kits, lighting controllers, OBD scanners, stancers, hydraulics, dyno slips, and NOS items.
Other Settings Configure additional business-related behaviour such as work order handling, object syncing, and log expiry.
Important Notes
These settings directly affect pricing, progression, and vehicle balancing on your server
It is recommended to review all values before using the script in production
Default values may not match your server economy or gameplay style
config_advanced_upgrades.lua SettingsThis file is used for player-run mechanic businesses only and controls the advanced upgrade system, allowing mechanics to install custom performance parts that apply handling and performance changes to vehicles.
Advanced Upgrade Categories Configure advanced upgrade categories such as brakes, drivetrain conversions, engine swaps, transmissions, and tyres, including pricing, handling modifiers, required tools, crafting, and mechanic shop settings.
config_parts_degradation.lua SettingsThis file controls the parts degradation system, which is a major part of the script and is used by player-run mechanic businesses.
Parts can wear down from normal mileage, vehicle crashes, NOS usage, and aggressive tuning through the tuner tablet.
Parts Degradation Configure serviceable vehicle parts, health loss, negative handling effects, repair costs and major failure behaviour.
Service Vehicle Repair Configure engine and body repair costs for mechanic service orders.
Vehicle Crash Degradation Configure how vehicle crashes damage serviceable parts and apply tuning penalties based on crash severity.
You must have admin permissions to create a business.
Go to the location where you want the business to be set.
Use /mechanictablet, open the Admin App, and create a business.
Businesses are linked to a job. Once assigned, all players with that job will have access.
After the admin creates the business, the business owner can finish setting it up.
👉 See the [Admin Setup Guide] →
After a business is created, the owner must complete setup using the tablet.
Required Setup
Open the Business App Use the tablet to access your business.
Purchase Upgrades Go to the Upgrades tab and buy the required upgrades.
Set Upgrade Locations Place each purchased upgrade in the Shop Layout tab.
Optional Setup
Billing Presets Set prices for common services
Commissions Set earnings per job grade
Manage Staff Hire and manage employees
👉 See the [Business Setup Guide] →
You must have admin permissions.
Go to the location where you want LS Customs to be set.
Use /mechanictablet, open the Admin App, and create a public LS Customs.
👉 See the [LS Customs Setup Guide] →
The script can send important action logs to Discord using webhooks. These webhook settings can be edited in cd_mechanic/configs/server_webhooks.lua.
Admin Business Actions Logs when an admin creates, edits, or deletes a mechanic business.
Admin Customs Actions Logs when an admin creates, edits, or deletes a public LS Customs.
Boss business Purchase Logs when a business boss purchases upgrades, including what was bought, the quantity, and the total cost.
Mechanic Shop Purchase Logs when mechanic employees purchase items from the mechanic shop.
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