Keys/Chat/Events/Exports
Chat Commands
You can rename or disable these chat commands in the
[configs/config.lua]
.
Command
Description
/easytime
The command for staff to open the UI.
Events
These events are entirely optional and can be used as needed.
Open UI
TriggerServerEvent('cd_easytime:OpenUI')
Exports
These exports are entirely optional and can be used as needed.
Get All Data
local data = exports['cd_easytime']:GetAllData()
print(data.weather) -- "EXTRASUNNY" [string]
print(data.hours) -- 08 [number]
print(data.mins) -- 00 [number]
print(data.freeze) -- true/false [boolean)
print(data.dynamic) -- true/false [boolean)
print(data.blackout) -- true/false [boolean)
print(data.tsunami) -- true/false [boolean)
print(data.timemethod) -- "realtime"/"gametime" [string]
print(data.weathermethod) -- "realweather"/"gameweather" [string]
Explanation
This export returns a table containing the following information:
data.weather
: The current in-game weather condition (string).data.hours
: The current hour (number).data.mins
: The current minutes (number).data.freeze
: Indicates if time/weather synchronization is frozen (boolean).data.dynamic
: Indicates if the weather is dynamic (boolean).data.blackout
: Indicates if a blackout is in effect (boolean).data.tsunami
: Indicates if a tsunami warning is active (boolean).data.timemethod
: The method of tracking time, either "realtime" or "gametime" (string).data.weathermethod
: The method of tracking weather, either "realweather" or "gameweather" (string).
Get Pause Sync State
local pause_sync = exports['cd_easytime']:GetPauseSyncState()
print(pause_sync) -- true/false [boolean]
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