Changelog

Latest updates, changes, and improvements.

Files Changed

Not every update requires replacing the entire folder. To avoid redoing your configs, use the option that applies:


Full Download

  • Delete your old cd_garage folder, download the latest version, reconfigure your configs folder, then restart your server.


Full Download (No Config)

  • Follow the steps above, but first back up your config.lua. After downloading, replace the new config.lua with your backup.


Only Updated Files:

  • Copy and replace only the updated files listed below, then restart your server.


Requires Auto SQL Enabled:

  • Enable Config.AutoInsertSQL in config.lua to apply required database updates.


Skipping Updates

Important Notice (cd_bridge dependency)


Full Re-Download Required

v5.1.17

Changes

  • Made changes to the code to support cd_mechanic.

  • Removed adv_stats from the database, we will now use the framework default tables such as mileage / drivingdistance.

Update Specific Files

v5.1.16

Changes

  • The garage now uses the bridge to generate random vehicle plates.

  • Improved and refined the debug system.


v5.1.15

20/3/2026 (dd/mm/yyyy)

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File Removed

Fixes


v5.1.14

13/3/2026 (dd/mm/yyyy)

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Changes

  • Vehicle keys are now removed when storing a vehicle.

  • Changed Config.GarageInteractMethod to only accept textui or target. The bridge will now automatically use the corresponding system based on your selection.

  • Fake plate changes and admin plate change commands now update the vehicle plate in supported inventories so the vehicle does not loose its inventory.

Fixed


v5.1.13

27/2/2026 (dd/mm/yyyy)

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Changes

  • Alternative method of storing gang data on script start, to make better compatibility with custom gang scripts.

  • Added canInteract checks to target systems to prevent interaction without required permissions.


v5.1.12

12/2/2026 (dd/mm/yyyy)

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Changes

  • Changed key press cooldown form 5 seconds to 2 seconds.

  • Added auto-fix for unusual JG Dealerships vehicle props database formatting.


v5.1.11

26/01/2026 (dd/mm/yyyy)

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v5.1.10

23/01/2026 (dd/mm/yyyy)

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Changes

  • Force disable all vehicle keys extra features if vehicle keys is disabled.

  • Improved debug prints.

  • Cleaned up more code and moved some functions to bridge.


v5.1.9

29/12/2025 (dd/mm/yyyy)

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Changes

  • Added peds to gang garages and impounds.

  • Reworked and improved garage target handling, enhancing existing support for private and gang garages.


v5.1.8

24/12/2025 (dd/mm/yyyy)

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v5.1.7

23/12/2025 (dd/mm/yyyy)

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Changes

  • Cleaned up garage tax code.

  • Added Config.VehicleDataDebugPrints to only show vehicle data warnings when enabled.

  • When vehicle data is not used, default vehicle categories are now assigned based on garage type.


v5.1.6

18/12/2025 (dd/mm/yyyy)

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v5.1.5

17/12/2025 (dd/mm/yyyy)

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Changes

  • Moved multiple functions from the garage to the bridge and improved the bridge logic.

  • Renamed the default fake plate item to CHANGEME.

  • Player-loaded cache events now function more reliably.


v5.1.4

16/12/2025 (dd/mm/yyyy)

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v5.1.3

15/12/2025 (dd/mm/yyyy)

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Changes

  • The vehicle data warning print is now hidden until Config.Debug is enabled.


v5.1.2

14/12/2025 (dd/mm/yyyy)

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v5.1.0

12/12/2025 (dd/mm/yyyy)

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v5.0.6

04/11/2025 (dd/mm/yyyy)

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v5.0.5

15/09/2025 (dd/mm/yyyy)

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v5.0.4

13/09/2025 (dd/mm/yyyy)

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Edit

  • Removed given and recieved job keys from displaying on the keys UI.


v5.0.3

01/09/2025 (dd/mm/yyyy)

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Edit

  • Removed option to enter a fake plate, instead the plate is randomly generated.


v5.0.2

21/08/2025 (dd/mm/yyyy)

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v5.0.1

19/08/2025 (dd/mm/yyyy)

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v5.0.0

16/08/2025 (dd/mm/yyyy)

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Edit

  • Rewrote and updated the auto insert SQL system.

  • Rewrote and improved the player blips system.

  • Rewrote and improved the impound code.

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