Optional Features

Persistent Weather Settings

Overview:

The weather settings configured in the in-game UI are saved in the settings.txt file and applied when the server starts or when the script is restarted.

Ways to Save the Settings:

There are three methods to save your weather settings:

  1. Using the UI:

    • Staff members with the appropriate permissions can select the "Save Settings" option in the UI while in-game.

  2. Automatic Saving on Script Restart:

    • The settings will automatically be saved whenever the script is stopped or restarted.

  3. Triggering a Server Event:

    • You can also save the settings by triggering the specified server event at least 30 seconds before a server restart.

TriggerServerEvent('cd_easytime:SaveSettings')


Shell Support

Note: If you do not use shells, you can ignore this step.

When a player enters or exits a shell, you need to trigger the following client-side event. This will set the time to 11 PM and change the weather to CLEAR for the player's client. This ensures there are no visual anomalies, such as shadows or rain/snow, inside the shell.

This is a client-sided event.
TriggerEvent('cd_easytime:PauseSync', true)


Tsunami Warning

  1. Configure the Tsunami Warning Duration:

    • Set the Config.TsunamiWarning.time to define how long the tsunami warning should last.

  2. Triggering the Server Event:

    • This server event needs to be triggered a specified number of minutes before a server restart.

    • Example: If you set Config.TsunamiWarning.time to 2 minutes, you must trigger the event 2 minutes prior to the restart.

    • The Halloween weather will begin to change immediately, and the blackout and tsunami warning sound will activate 90 seconds later.

  3. Notes:

    • The blackout and tsunami warning will start when 3/4 of the Config.TsunamiWarning.time has expired.

    • If you use txAdmin's scheduled restart feature, you only need to configure Config.TsunamiWarning.time. The event will be triggered automatically, so manual triggering is not necessary.

boolean = true or false.
TriggerEvent('cd_easytime:StartTsunamiCountdown', boolean)


Using Real-Time and Weather

Understanding the Real-Time Weather and Time Feature

The real-time and weather data feature allows your server to access up-to-date atmospheric conditions and accurate time information. It can operate in two ways:

  • Independent Use: You can configure the system to utilize either real-time weather data or real-time clock data separately, depending on your needs.

  • Simultaneous Use: Alternatively, both features can be activated simultaneously to provide players with a fully immersive experience that reflects current weather and time conditions in the real world.

This flexibility enables you to tailor the environment to enhance gameplay and realism.

To use real-time and weather, follow these steps:

  1. Set the Config.APIKey with your API key from OpenWeatherMap.

  2. Update the configuration settings:

    • Set Config.Weather.METHOD to 'real'.

    • Set Config.Time.METHOD to 'real'.

  3. Specify your city:

    • Set Config.Time.RealTime.city to your city of choice.

    • Set Config.Weather.RealWeather.city to the same city or your preferred location.



Disable vMenu

The time and weather sync in vMenu must be disabled. To do this make sure your permissions.cfg of vMenu for the time and weather looks like this.

credits to joe_mama6969.

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