Changelog
Files Changed
Not every update requires replacing the entire folder, as we understand it’s a hassle to redo configs for each update.
All Files: Delete the old
cd_dispatch3dfolder, download the latest version, reconfigure the configs folder, and restart your server.All Files Except config.lua: Follow the steps above, but first back up your existing
config.luafile. After downloading, replace the newconfig.luawith your backup.Specific Files: Simply copy and paste the specific updated files over the old ones, then restart your server.
Skipping Updates
If you’ve skipped previous updates, it’s best to update all files to ensure compatibility. For example, if you're on v4.0.1, skipped v4.0.2, and now want to update to v4.0.3, use the "All Files" method for safety
Important Notice (cd_bridge dependency)
Starting from v1.1.0, cd_dispatch3d now requires cd_bridge to function, ensuring better compatibility and easier future updates.
v1.2.1
5/2/2026 (dd/mm/yyyy)
Files Changed:
Changelog:
Added
Dispatch Classic to Dispatch3D: You can now switch to
cd_dispatch3dfromcd_dispatch (classic)without updating existing dispatch alerts.ps-dispatch: You can now switch from
ps-dispatchtocd_dispatch3dand continue using existing ps-dispatch export alerts without making any changes.lb-tablet: You can now switch from
lb-tablettocd_dispatch3dand continue using existing lb-tablet dispatch alerts without making any changes.redutzu-mdt: You can now switch from
redutzu-mdttocd_dispatch3dand continue using existing redutzu-mdt dispatch alerts without making any changes.ESX Police Alerts: Added default ESX police alerts to
cd_dispatch3dfor out-of-the-box compatibility, with no edits required to esx scripts.QBCore Police Alerts: Added 11 pre-configured QBCore default police alerts, requiring no changes or replacements.
Jaksam: Added more default jaksam police alerts to
cd_dispatch3dfor out-of-the-box compatibility.
🚓 Built-In Police Alert System
Added 11 built-in police alerts, each with:
Its own random call chance
Individual cooldowns
⚠️ Testing Note
When Config.Debug is enabled:
Police call chance is forced to 100%
Whitelisted jobs are ignored
Alert debug information is shown (This is for testing only and should be disabled in live servers.)
👁️ Witness Ped System
Nearby NPCs can act as witnesses and call the police if:
They are within a configurable distance
They have line of sight to the player
You can also configure:
Multiple witnesses calling police
A time window to harm or eliminate witnesses before they report
Blacklisted ped models
No-snitching zones where witnesses will never report crimes
📋 Included Police Alerts
Car Crash Triggers when you crash into another vehicle at or above a set minimum speed and come to a sudden stop.
Carjacking Police are called when you forcibly remove an NPC from their vehicle.
Explosion Detects explosions and alerts police.
Gunpoint Carjacking Pointing a gun at an NPC driver causes them to stop and flee, triggering an alert.
Gunshots
Nearby witnesses report the weapon type (pistol, rifle, shotgun, etc.).
If no direct line of sight, nearby NPCs may still report heard gunshots (single shots, rapid fire, loud weapons).
Supports weapon and zone whitelisting.
Melee Fight Triggered when you engage in a fist fight or melee combat with an NPC using fists, blunt weapons, or bladed weapons.
Reckless Driving Triggered when NPCs witness dangerous or high-speed driving.
Speed Trap Speed cameras trigger alerts when speed limits are exceeded and can issue fines.=
Vehicle Alarm Alerts police when a vehicle alarm is triggered due to break-ins or damage.
Vehicle Assault Triggered when running over an NPC with a vehicle.
Weapon Drawn Police are alerted when walking around with a visible weapon.
v1.1.2
24/12/2025 (dd/mm/yyyy)
Files Changed:
Changelog:
This update requires the Bridge to be updated to version 1.0.18.
Fixed
Fixed an error when removing all notifications.
v1.1.1
23/12/2025 (dd/mm/yyyy)
Files Changed:
Changelog:
This update requires the Bridge to be updated to version 1.0.16.
Fixes
Fixed dispatcher perms and toggle.
v1.1.0
18/12/2025 (dd/mm/yyyy)
Files Changed:
Changelog:
Changes
Bridge integration
v1.0.14
8/12/2025 (dd/mm/yyyy)
Files Changed:
Changelog:
Added
ps-mdt Compatibility: Added compatibility with ps-mdt, cd_dispatch3d alerts will display on the mdt.
Backwards Compatibility: Added backwards compatibility for ps-dispatch, qs-dispatch and rcore-dispatch, meaning you can switch to cd_dispatch from any of these other dispatches and you wont have to change all of the old alerts.
Pre Set Alerts: Added 20+ pre setup alerts for all possible types of robberies/crimes.
Added integration and compatibility for various other resource's.
Fixes
Fixed bug with /911 when dead not enabling NUI focus.
v1.0.12
23/09/2025 (dd/mm/yyyy)
Files Changed:
Changelog:
Fix
Fixed the dispatch data not loading correctly on start randomly.
v1.0.11
23/08/2025 (dd/mm/yyyy)
Files Changed:
Changelog:
Edit
Added further checks to prevent lua injectors abusing the
cd_dispatch:AddNotificationevent.
v1.0.0
09/07/2025 (dd/mm/yyyy)
Files Changed:
Changelog:
Release day
Last updated
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