Installation Guide
Installation video
If you are getting stuck on any of the steps feel free to follow the video guide
1. Codesign Bridge
This script requires cd_bridge to be installed and running before it can function
cd_bridge is plug-and-play and requires no setup. It automatically handles:
- Framework integration
- Database setup
- Script compatibility
- Error Handling
Once started, it will detect and connect to all supported scripts automatically.
See the [Full Bridge Setup Guide]
2. Download Script
Download the Script from the FiveM Portal Website
- Download cd_garage →
- Unzip the downloaded file
- In your server's
resourcesdirectory, create a folder named[codesign]if it does not already exist - Place
cd_garage(and all other Codesign scripts ) inside the[codesign]folder
.png)
Example resources folder with a [codesign] directory
3. Install Dependencies
Required & Optional Dependencies
- Dependencies are either included in
[cd_garage/dependencies]or have a text file with a download link (GitHub/Cfx Portal). - Place them in your server's
[codesign]folder - Do not place them inside the
cd_garagefolder - Required dependencies start automatically
| Resource Name | Download | Required | Details |
|---|---|---|---|
| cd_garageshell | cd_garage/dependencies | true | Only required if you use the inside garages |
| cd_drawtextui | Github | false | Optional draw-text UI |
| cd_keymaster | Github | false | Optional vehicle lockpicking mnigame |
4. Database Setup (SQL)
No manual SQL setup required.
The script automatically inserts all required database tables.
lua
Config.AutoInsertSQL = trueMake sure this is enabled in cd_garage/configs/config.lua.
5. Configure Script
Review the config.lua Settings
- First, review and edit
cd_garage/configs/config.lua. - Start the resource.
- Use
/garageconfigin-game to finish the remaining garage settings.
6. Create Garage Locations
Set Up Locations In-Game
- Use
/garageconfigin-game to create garage locations. - You can create public garages, private garages, job garages, gang garages, and impounds.
- Existing locations can also be edited or deleted through the same UI.
7. Migrate Your Old Locations
Import Locations from v5
- Keep a copy of your old v5
config.lua. - Start the resource and use
/garageconfigin-game. - Use the Migration Tab to import your old public, private, job, gang, and impound locations.