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Installation Guide ​

Installation video ​

If you are getting stuck on any of the steps feel free to follow the video guide


1. Codesign Bridge ​

Note


This script requires cd_bridge to be installed and running before it can function

cd_bridge is plug-and-play and requires no setup. It automatically handles:

  • Framework integration
  • Database setup
  • Script compatibility
  • Error Handling

Once started, it will detect and connect to all supported scripts automatically.

See the [Full Bridge Setup Guide]


2. Download Script ​

Download the Script from the FiveM Portal Website

  1. Download cd_garage →
  2. Unzip the downloaded file
  3. In your server's resources directory, create a folder named [codesign] if it does not already exist
  4. Place cd_garage (and all other Codesign scripts ) inside the [codesign] folder

Example resources folder with a [codesign] directory


3. Install Dependencies ​

Required & Optional Dependencies

  • Dependencies are either included in [cd_garage/dependencies] or have a text file with a download link (GitHub/Cfx Portal).
  • Place them in your server's [codesign] folder
  • Do not place them inside the cd_garage folder
  • Required dependencies start automatically
Resource NameDownloadRequiredDetails
cd_garageshellcd_garage/dependenciestrueOnly required if you use the inside garages
cd_drawtextuiGithubfalseOptional draw-text UI
cd_keymasterGithubfalseOptional vehicle lockpicking mnigame

4. Database Setup (SQL) ​

No manual SQL setup required.

The script automatically inserts all required database tables.

lua
Config.AutoInsertSQL = true

Make sure this is enabled in cd_garage/configs/config.lua.


5. Configure Script ​

Review the config.lua Settings

  • First, review and edit cd_garage/configs/config.lua.
  • Start the resource.
  • Use /garageconfig in-game to finish the remaining garage settings.

6. Create Garage Locations ​

Set Up Locations In-Game

  • Use /garageconfig in-game to create garage locations.
  • You can create public garages, private garages, job garages, gang garages, and impounds.
  • Existing locations can also be edited or deleted through the same UI.

7. Migrate Your Old Locations ​

Import Locations from v5

  • Keep a copy of your old v5 config.lua.
  • Start the resource and use /garageconfig in-game.
  • Use the Migration Tab to import your old public, private, job, gang, and impound locations.

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