Configs, Locales & SQL
Codesign resources contain various editable/unobscured files such as client/server functions etc.
Config = {}
function L(cd) if Locales[Config.Language][cd] then return Locales[Config.Language][cd] else print('Locale is nil ('..cd..')') end end
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--WHAT DOES 'auto_detect' DO?
--The 'auto_detect' feature automatically identifies your framework and applies the appropriate default settings.
Config.Framework = 'auto_detect' --[ 'auto_detect' / 'other' ] If you select 'auto_detect', only ESX, QBCore and Standalone frameworks will be detected. Use 'other' for custom frameworks.
Config.Notification = 'auto_detect' --[ 'auto_detect' / 'other' ] If you select 'auto_detect', the default notifications for your framework will be used. Use 'other' for custom notification resources.
Config.Language = 'EN' --[ 'EN' / 'BG' / 'CZ' / 'DE' / 'ES' / 'FI' / 'FR' / 'NL' / 'PT' / 'SE' / 'SK' ] You can add your own locales to Locales.lua, but be sure to update the Config.Language to match it.
Config.FrameworkTriggers = {
esx = { --If you have modified the default event names in the es_extended resource, change them here.
resource_name = 'es_extended',
main = 'esx:getSharedObject'
},
qbcore = { --If you have modified the default event names in the qb-core resource, change them here.
resource_name = 'qb-core',
main = 'QBCore:GetObject'
}
}
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Config.FuelScript = 'none' --[ 'none' / 'legacyfuel' / 'frfuel' / 'other' ] Choose your fuel script so we can get a vehicles fuel to display on the carhud UI.
Config.Debug = false --To enable debug prints.
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Config.DisableExitingVehicle = false --Do you want to disable exiting the vehicle when the seatbelt is enabled? (If this is enabled, this will increase the ms usage slightly).
Config.HideMiniMapOnFootOnFoot = false --Do you want the mini-map to be hidden when the player is on foot, and only show when a player is in a vehicle? (if disabled the mini-map will always be visible).
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Config.Settings = {
ENABLE = true, --Do you want to allow player's to use the settings UI?
command = 'carhud', --The chat command.
key = 'y' --The key to press.
}
Config.Seatbelt = {
ENABLE = true, --Do you want to use the built-in seatbelt?
command = 'seatbelt',
key = 'b',
eject = true, --Do you want player's to be ejected from the vehicle when they crash hard enough?
ragdoll = true, --Do you want player's to ragdoll for a short time after being ejected from a vehicle?
tyrepop = true, --Do you want a random tyre to pop when they crash hard enough?
}
Config.Cruise = {
ENABLE = true, --Do you want to use the built-in cruise control?
command = 'cruise',
key = 'equals'
}
Config.ToggleCarhud = {
ENABLE = true, --Do you want to allow player's to show/hide their carhud UI?
command = 'carhudtoggle',
minimap = true, --Do you want the map to be hidden while the main carhud UI is hidden?
}
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-----DO NOT TOUCH ANYTHING BELOW THIS LINE UNLESS YOU KNOW WHAT YOU ARE DOING.-----
if Config.Framework == 'auto_detect' then
if GetResourceState(Config.FrameworkTriggers.esx.resource_name) == 'started' then
Config.Framework = 'esx'
elseif GetResourceState(Config.FrameworkTriggers.qbcore.resource_name) == 'started' then
Config.Framework = 'qbcore'
else
Config.Framework = 'standalone'
end
if Config.Framework == 'esx' or Config.Framework == 'qbcore' then
for c, d in pairs(Config.FrameworkTriggers[Config.Framework]) do
Config.FrameworkTriggers[c] = d
end
Config.FrameworkTriggers.esx, Config.FrameworkTriggers.qbcore = nil, nil
end
end
if Config.Notification == 'auto_detect' then Config.Notification = Config.Framework if Config.Notification == 'standalone' then Config.Notification = 'chat' end end
-----DO NOT TOUCH ANYTHING ABOVE THIS LINE UNLESS YOU KNOW WHAT YOU ARE DOING.-----
// These are the default values for carhud
// Make sure you save a copy of this file in case you mess something up.
// Do not edit things you aren't sure about, instead ask a question on Codesign Discord and someone will respond.
let settings = {
gauges:{
elements:{ // Identifiers of elements
fuel:"#fuel",
fuel_bg:"#fuelFill",
speed:"#speed",
speed_bg:"#speedFill",
rpm:"#rpm",
rpm_bg:"#rpmFill"
},
units:"MPH", // Default units
display:{ // Default display values for gauges
fuel:true,
speed:true,
rpm:true,
},
color:{ // Default colors of bars
speed:["#ffba08", "#faa307", "#f48c06", "#f48c06", "#e85d04", "#dc2f02", "#d00000","#9d0208", "#6a040f", "#370617"],
rpm:["#d3d3d3", "#b1a7a6", "#e5383b", "#ba181b", "#660708"],
fuel:["#ffba08", "#ffba08"]
}
},
dashboard:{
elements:{ // Identifiers of dashboard elements
main:"#infoCluster",
left:"#leftIndicatorDisplay",
right:"#rightIndicatorDisplay",
seatbelt:"#seatbeltDisplay",
engine:"#engineDisplay",
fuel:"#fuelDisplay",
cruisecontrol:"#ccDisplay",
lowbeam:"#lowBeamDisplay",
highbeam:"#highBeamDisplay"
},
engineAlert:10, // Default engine alert
fuelAlert:20, // Default fuel alert
display:true, // Display of gauges
individual:{
left:true,
engine:true,
seatbelt:true,
fuel:true,
cruisecontrol:true,
lowbeam:true,
highbeam:true,
right:true
}
},
streetCompass:{
elements:{
street:"#streetName",
compass:"#compass",
heading:"#compass-current-number",
caret:"#compass-current-caret"
},
display:{ // Display of street
street:true,
compass:true,
heading:true,
caret:true
}
},
size:{
fuel:{
base:150, // Base size of fuel gauge
scale:1, // Do not change
},
speed:{
base:150, // Base size of speed gauge
scale:1, // Do not change
font:[32, 16] // Base sizes of speed font, first is speed, second is unit (MPH/KMH)
},
rpm:{
base:100, // Base size of rpm gauge
scale:1, // Do not change
font:[16, 13.2] // Base sizes of rpm font, first is rpm value, second is rpm text (RPM)
},
dashboard:{
base:48,
scale:1,
padding:10
},
street:"20px", // Default street size, make sure you also change it in html
compass:{
scale:1 // Scale, 1 = 100%, 0.5 = 50%, 1.5 = 150%
},
},
position:{ // Default positions of elements
fuel:{
top:"0px",
left:"0px"
},
speed:{
top:"0px",
left:"0px"
},
rpm:{
top:"0px",
left:"0px"
},
dashboard:{
top:"0px",
left:"0px"
},
street:{
top:"0px",
left:"0px"
},
compass:{
top:"0px",
left:"0px"
}
},
refresh:500, // Default refresh rate, make sure you also change it in html (IN MILLISECONDS)
compass: {
display:true,
movement_scale: 2.66666666667, // 2.66666666667px = 1 heading [DO NOT CHANGE IF YOU DON'T KNOW WHAT YOU ARE DOING, IT WILL BREAK THE ACCURACY OF COMPASS]
background_position:1225, // N center
}
};
let default_settings = JSON.parse(JSON.stringify(settings));
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