LogoLogo
  • Codesign Documentation
  • Information
    • Discord Roles
    • FiveM Asset Escrow System
    • Authentication & Transfers
  • Coding Information
    • Register Key Mapping
    • Code Snippets
    • Self Debugging
  • Paid scripts
    • Arm Wrestling
      • Configs, Locales & SQL
    • Car HUD
      • Configs, Locales & SQL
    • CCTV Cameras
      • Configs, Locales & SQL
    • Darts
      • Configs, Locales & SQL
    • Dispatch
      • Configs, Locales & SQL
      • Resource Integration
    • Door Lock
      • Configs, Locales & SQL
    • Garage
      • Keys/Chat/Events/Exports
      • Optional Features
      • Configs, Locales & SQL
      • Resource Integration
    • Gun Range
      • Configs, Locales & SQL
    • Identity
      • Configs, Locales & SQL
    • Multicharacter
      • Configs, Locales & SQL
    • Player HUD
      • Configs, Locales & SQL
    • Props
      • Configs, Locales & SQL
    • Radar
      • Configs, Locales & SQL
    • Spawn Select
      • Configs, Locales & SQL
    • Terminal Hacker
      • Configs, Locales & SQL
    • Vehicle Control
      • Configs, Locales & SQL
    • VIP Shop
      • Configs, Locales & SQL
  • Free Scripts
    • Easytime
      • Keys/Chat/Events/Exports
      • Optional Features
      • Configs & Locales
    • Drawtext UI
    • Devtools
    • Keymaster - Minigame
    • Staff Support
    • Notifications
Powered by GitBook
LogoLogo

Codesign Software © All rights reserved

On this page

Was this helpful?

  1. Paid scripts
  2. Car HUD

Configs, Locales & SQL

Codesign resources contain various editable/unobscured files such as client/server functions etc.

Config = {}
function L(cd) if Locales[Config.Language][cd] then return Locales[Config.Language][cd] else print('Locale is nil ('..cd..')') end end


--███████╗██████╗  █████╗ ███╗   ███╗███████╗██╗    ██╗ ██████╗ ██████╗ ██╗  ██╗
--██╔════╝██╔══██╗██╔══██╗████╗ ████║██╔════╝██║    ██║██╔═══██╗██╔══██╗██║ ██╔╝
--█████╗  ██████╔╝███████║██╔████╔██║█████╗  ██║ █╗ ██║██║   ██║██████╔╝█████╔╝ 
--██╔══╝  ██╔══██╗██╔══██║██║╚██╔╝██║██╔══╝  ██║███╗██║██║   ██║██╔══██╗██╔═██╗ 
--██║     ██║  ██║██║  ██║██║ ╚═╝ ██║███████╗╚███╔███╔╝╚██████╔╝██║  ██║██║  ██╗
--╚═╝     ╚═╝  ╚═╝╚═╝  ╚═╝╚═╝     ╚═╝╚══════╝ ╚══╝╚══╝  ╚═════╝ ╚═╝  ╚═╝╚═╝  ╚═╝


--WHAT DOES 'auto_detect' DO?
--The 'auto_detect' feature automatically identifies your framework and applies the appropriate default settings.

Config.Framework = 'auto_detect' --[ 'auto_detect' / 'other' ]   If you select 'auto_detect', only ESX, QBCore and Standalone frameworks will be detected. Use 'other' for custom frameworks.
Config.Notification = 'auto_detect' --[ 'auto_detect' / 'other' ]   If you select 'auto_detect', the default notifications for your framework will be used. Use 'other' for custom notification resources.
Config.Language = 'EN' --[ 'EN' / 'BG' / 'CZ' / 'DE' / 'ES' / 'FI' / 'FR' / 'NL' / 'PT' / 'SE' / 'SK' ]   You can add your own locales to Locales.lua, but be sure to update the Config.Language to match it.

Config.FrameworkTriggers = {
    esx = { --If you have modified the default event names in the es_extended resource, change them here.
        resource_name = 'es_extended',
        main = 'esx:getSharedObject'
    },
    qbcore = { --If you have modified the default event names in the qb-core resource, change them here.
        resource_name = 'qb-core',
        main = 'QBCore:GetObject'
    }
}


--██╗███╗   ███╗██████╗  ██████╗ ██████╗ ████████╗ █████╗ ███╗   ██╗████████╗
--██║████╗ ████║██╔══██╗██╔═══██╗██╔══██╗╚══██╔══╝██╔══██╗████╗  ██║╚══██╔══╝
--██║██╔████╔██║██████╔╝██║   ██║██████╔╝   ██║   ███████║██╔██╗ ██║   ██║   
--██║██║╚██╔╝██║██╔═══╝ ██║   ██║██╔══██╗   ██║   ██╔══██║██║╚██╗██║   ██║   
--██║██║ ╚═╝ ██║██║     ╚██████╔╝██║  ██║   ██║   ██║  ██║██║ ╚████║   ██║   
--╚═╝╚═╝     ╚═╝╚═╝      ╚═════╝ ╚═╝  ╚═╝   ╚═╝   ╚═╝  ╚═╝╚═╝  ╚═══╝   ╚═╝


Config.FuelScript = 'none' --[ 'none' / 'legacyfuel' / 'frfuel' / 'other' ] Choose your fuel script so we can get a vehicles fuel to display on the carhud UI.
Config.Debug = false --To enable debug prints.


--███╗   ███╗ █████╗ ██╗███╗   ██╗
--████╗ ████║██╔══██╗██║████╗  ██║
--██╔████╔██║███████║██║██╔██╗ ██║
--██║╚██╔╝██║██╔══██║██║██║╚██╗██║
--██║ ╚═╝ ██║██║  ██║██║██║ ╚████║
--╚═╝     ╚═╝╚═╝  ╚═╝╚═╝╚═╝  ╚═══╝


Config.DisableExitingVehicle = false --Do you want to disable exiting the vehicle when the seatbelt is enabled? (If this is enabled, this will increase the ms usage slightly).
Config.HideMiniMapOnFootOnFoot = false --Do you want the mini-map to be hidden when the player is on foot, and only show when a player is in a vehicle? (if disabled the mini-map will always be visible).


--██╗  ██╗███████╗██╗   ██╗███████╗     █████╗ ███╗   ██╗██████╗      ██████╗ ██████╗ ███╗   ███╗███╗   ███╗ █████╗ ███╗   ██╗██████╗ ███████╗
--██║ ██╔╝██╔════╝╚██╗ ██╔╝██╔════╝    ██╔══██╗████╗  ██║██╔══██╗    ██╔════╝██╔═══██╗████╗ ████║████╗ ████║██╔══██╗████╗  ██║██╔══██╗██╔════╝
--█████╔╝ █████╗   ╚████╔╝ ███████╗    ███████║██╔██╗ ██║██║  ██║    ██║     ██║   ██║██╔████╔██║██╔████╔██║███████║██╔██╗ ██║██║  ██║███████╗
--██╔═██╗ ██╔══╝    ╚██╔╝  ╚════██║    ██╔══██║██║╚██╗██║██║  ██║    ██║     ██║   ██║██║╚██╔╝██║██║╚██╔╝██║██╔══██║██║╚██╗██║██║  ██║╚════██║
--██║  ██╗███████╗   ██║   ███████║    ██║  ██║██║ ╚████║██████╔╝    ╚██████╗╚██████╔╝██║ ╚═╝ ██║██║ ╚═╝ ██║██║  ██║██║ ╚████║██████╔╝███████║
--╚═╝  ╚═╝╚══════╝   ╚═╝   ╚══════╝    ╚═╝  ╚═╝╚═╝  ╚═══╝╚═════╝      ╚═════╝ ╚═════╝ ╚═╝     ╚═╝╚═╝     ╚═╝╚═╝  ╚═╝╚═╝  ╚═══╝╚═════╝ ╚══════╝


Config.Settings = {
    ENABLE = true, --Do you want to allow player's to use the settings UI?
    command = 'carhud', --The chat command.
    key = 'y' --The key to press.
}

Config.Seatbelt = {
    ENABLE = true, --Do you want to use the built-in seatbelt?
    command = 'seatbelt',
    key = 'b',

    eject = true, --Do you want player's to be ejected from the vehicle when they crash hard enough?
    ragdoll = true, --Do you want player's to ragdoll for a short time after being ejected from a vehicle?
    tyrepop = true, --Do you want a random tyre to pop when they crash hard enough?
}

Config.Cruise = {
    ENABLE = true, --Do you want to use the built-in cruise control?
    command = 'cruise',
    key = 'equals'
}

Config.ToggleCarhud = {
    ENABLE = true, --Do you want to allow player's to show/hide their carhud UI?
    command = 'carhudtoggle',
    minimap = true, --Do you want the map to be hidden while the main carhud UI is hidden?
}


-- █████╗ ██╗   ██╗████████╗ ██████╗     ██████╗ ███████╗████████╗███████╗ ██████╗████████╗
--██╔══██╗██║   ██║╚══██╔══╝██╔═══██╗    ██╔══██╗██╔════╝╚══██╔══╝██╔════╝██╔════╝╚══██╔══╝
--███████║██║   ██║   ██║   ██║   ██║    ██║  ██║█████╗     ██║   █████╗  ██║        ██║   
--██╔══██║██║   ██║   ██║   ██║   ██║    ██║  ██║██╔══╝     ██║   ██╔══╝  ██║        ██║   
--██║  ██║╚██████╔╝   ██║   ╚██████╔╝    ██████╔╝███████╗   ██║   ███████╗╚██████╗   ██║   
--╚═╝  ╚═╝ ╚═════╝    ╚═╝    ╚═════╝     ╚═════╝ ╚══════╝   ╚═╝   ╚══════╝ ╚═════╝   ╚═╝   


-----DO NOT TOUCH ANYTHING BELOW THIS LINE UNLESS YOU KNOW WHAT YOU ARE DOING.-----
if Config.Framework == 'auto_detect' then
    if GetResourceState(Config.FrameworkTriggers.esx.resource_name) == 'started' then
        Config.Framework = 'esx'
    elseif GetResourceState(Config.FrameworkTriggers.qbcore.resource_name) == 'started' then
        Config.Framework = 'qbcore'
    else
        Config.Framework = 'standalone'
    end
    if Config.Framework == 'esx' or Config.Framework == 'qbcore' then
        for c, d in pairs(Config.FrameworkTriggers[Config.Framework]) do
            Config.FrameworkTriggers[c] = d
        end
        Config.FrameworkTriggers.esx, Config.FrameworkTriggers.qbcore = nil, nil
    end
end

if Config.Notification == 'auto_detect' then Config.Notification = Config.Framework if Config.Notification == 'standalone' then Config.Notification = 'chat' end end
-----DO NOT TOUCH ANYTHING ABOVE THIS LINE UNLESS YOU KNOW WHAT YOU ARE DOING.-----
// These are the default values for carhud
// Make sure you save a copy of this file in case you mess something up.
// Do not edit things you aren't sure about, instead ask a question on Codesign Discord and someone will respond.
let settings = {
  gauges:{
    elements:{    // Identifiers of elements
      fuel:"#fuel",
      fuel_bg:"#fuelFill",
      speed:"#speed",
      speed_bg:"#speedFill",
      rpm:"#rpm",
      rpm_bg:"#rpmFill"
    },
    units:"MPH", // Default units
    display:{ // Default display values for gauges
      fuel:true,
      speed:true,
      rpm:true,
    },
    color:{ // Default colors of bars
      speed:["#ffba08", "#faa307", "#f48c06", "#f48c06", "#e85d04", "#dc2f02", "#d00000","#9d0208", "#6a040f", "#370617"],
      rpm:["#d3d3d3", "#b1a7a6", "#e5383b", "#ba181b", "#660708"],
      fuel:["#ffba08", "#ffba08"]
    }
  },
  dashboard:{
    elements:{ // Identifiers of dashboard elements
      main:"#infoCluster",
      left:"#leftIndicatorDisplay",
      right:"#rightIndicatorDisplay",
      seatbelt:"#seatbeltDisplay",
      engine:"#engineDisplay",
      fuel:"#fuelDisplay",
      cruisecontrol:"#ccDisplay",
      lowbeam:"#lowBeamDisplay",
      highbeam:"#highBeamDisplay"
    },
    engineAlert:10, // Default engine alert
    fuelAlert:20, // Default fuel alert
    display:true, // Display of gauges
    individual:{
      left:true,
      engine:true,
      seatbelt:true,
      fuel:true,
      cruisecontrol:true,
      lowbeam:true,
      highbeam:true,
      right:true
    }
  },
  streetCompass:{ 
    elements:{
      street:"#streetName",
      compass:"#compass",
      heading:"#compass-current-number",
      caret:"#compass-current-caret"
    },
    display:{ // Display of street
      street:true,
      compass:true,
      heading:true,
      caret:true
    }
  },
  size:{
    fuel:{
      base:150, // Base size of fuel gauge
      scale:1, // Do not change
    },
    speed:{
      base:150, // Base size of speed gauge
      scale:1, // Do not change
      font:[32, 16] // Base sizes of speed font, first is speed, second is unit (MPH/KMH)
    },
    rpm:{
      base:100, // Base size of rpm gauge
      scale:1, // Do not change
      font:[16, 13.2] // Base sizes of rpm font, first is rpm value, second is rpm text (RPM)
    },
    dashboard:{
      base:48,
      scale:1,
      padding:10
    },
    street:"20px", // Default street size, make sure you also change it in html
    compass:{
      scale:1 // Scale, 1 = 100%, 0.5 = 50%, 1.5 = 150%
    },
  },
  position:{ // Default positions of elements
    fuel:{
      top:"0px",
      left:"0px"
    },
    speed:{
      top:"0px",
      left:"0px"
    },
    rpm:{
      top:"0px",
      left:"0px"
    },
    dashboard:{
      top:"0px",
      left:"0px"
    },
    street:{
      top:"0px",
      left:"0px"
    },
    compass:{
      top:"0px",
      left:"0px"
    }
  },
  refresh:500, // Default refresh rate, make sure you also change it in html (IN MILLISECONDS)
  compass: {
    display:true,
    movement_scale: 2.66666666667, // 2.66666666667px = 1 heading [DO NOT CHANGE IF YOU DON'T KNOW WHAT YOU ARE DOING, IT WILL BREAK THE ACCURACY OF COMPASS]
    background_position:1225, // N center
  }
};
let default_settings = JSON.parse(JSON.stringify(settings));

N/A

Last updated 12 months ago

Was this helpful?

https://github.com/RampBST/Codesign_Locales/blob/main/cd_carhud/locales.lua
https://github.com/RampBST/Codesign_Locales/blob/main/cd_carhud/locales_ui.js