Configs, Locales & SQL
Codesign resources contain various editable/unobscured files such as client/server functions etc.
Config = {}
Config.Keys={['ESC']=322,['F1']=288,['F2']=289,['F3']=170,['F5']=166,['F6']=167,['F7']=168,['F8']=169,['F9']=56,['F10']=57,['~']=243,['1']=157,['2']=158,['3']=160,['4']=164,['5']=165,['6']=159,['7']=161,['8']=162,['9']=163,['-']=84,['=']=83,['BACKSPACE']=177,['TAB']=37,['Q']=44,['W']=32,['E']=38,['R']=45,['T']=245,['Y']=246,['U']=303,['P']=199,['[']=39,[']']=40,['ENTER']=18,['CAPS']=137,['A']=34,['S']=8,['D']=9,['F']=23,['G']=47,['H']=74,['K']=311,['L']=182,['LEFTSHIFT']=21,['Z']=20,['X']=73,['C']=26,['V']=0,['B']=29,['N']=249,['M']=244,[',']=82,['.']=81,['LEFTCTRL']=36,['LEFTALT']=19,['SPACE']=22,['RIGHTCTRL']=70,['HOME']=213,['PAGEUP']=10,['PAGEDOWN']=11,['DELETE']=178,['LEFTARROW']=174,['RIGHTARROW']=175,['TOP']=27,['DOWNARROW']=173,['NENTER']=201,['N4']=108,['N5']=60,['N6']=107,['N+']=96,['N-']=97,['N7']=117,['N8']=61,['N9']=118,['UPARROW']=172,['INSERT']=121}
function L(cd) if Locales[Config.Language][cd] then return Locales[Config.Language][cd] else print('Locale is nil ('..cd..')') end end
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Config.Framework = 'esx' ---[ 'esx' / 'qbcore' / 'other' ] Choose your framework.
Config.Language = 'EN' --[ 'EN' / 'BG' / 'DE' / 'CZ' / 'ES' / 'FI' / 'FR' / 'NL' / 'SE' / 'SK' ] You can add your own locales to the Locales.lua. But make sure to change the Config.Language to match it.
Config.FrameworkTriggers = { --You can change the esx/qbcore events (IF NEEDED).
main = 'esx:getSharedObject', --ESX = 'esx:getSharedObject' QBCORE = 'QBCore:GetObject'
load = 'esx:playerLoaded', --ESX = 'esx:playerLoaded' QBCORE = 'QBCore:Client:OnPlayerLoaded'
job = 'esx:setJob', --ESX = 'esx:setJob' QBCORE = 'QBCore:Client:OnJobUpdate'
resource_name = 'es_extended' --ESX = 'es_extended' QBCORE = 'qb-core'
}
Config.NotificationType = { --[ 'esx' / 'qbcore' / 'mythic_old' / 'mythic_new' / 'chat' / 'other' ] Choose your notification script.
server = 'esx',
client = 'esx'
}
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Config.AnyoneCanUse = true --Do you want to allow anyone to be able to use the props menu? (There will be no job checks).
Config.OnlyGrabPropsFromCars = true --Do you want players to only be able to grab props from emergancy vehicle?
Config.DistanceFromCar = 3 --How far away you can be to access the trunk to grab the props?
Config.CheckVehicleLock = true --If enabled, you can not grab props from the trunk if that vehicle is locked.
Config.VehicleLocked = 1 --If the vehicle locked status equels this number then the script will know the car is not locked.
Config.FreezeProps = true --Do you want props the props to be frozen in place?
--------PLEASE NOTE---------
--IF YOU ARE ADDING MORE JOBS, YOU MUST ADD THEM TO BOTH THE Config.AllowedJobs AND Config.Props. USE THE EXISTING JOBS BELOW AS AN EXMPLE.
----------------------------
Config.AllowedJobs = { --If Config.UseESX is true then only these jobs can grab props from the trunk of an emergency vehicle.
['police'] = true,
['ambulance'] = true,
['mechanic'] = true,
--['example'] = true,
}
Config.Props = {
['police'] = {
[1] = { x = 0.65, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_roadcone02a'), name = 'Traffic Cone'},
[2] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_air_conelight'), name = 'Light Traffic Cone'},
[3] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_barrier_work05'), name = 'Barricade'},
[4] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_barrier_work01b'), name = 'Barrier'},
--[0] = { x = 0.0, y = 0.0, z = 0.0, pitch = 0.0, roll = 0.0,,, yaw = 0.0, bone = 00000, hash = GetHashKey('enterhere'), name = 'enterhere'},
},
['ambulance'] = {
[1] = { x = 0.38, y = -0.00, z = 0.05, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('xm_prop_x17_bag_med_01a'), name = 'Medkit 1'},
[2] = { x = 0.18, y = 0.0, z = 0.0, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_ld_health_pack'), name = 'Medkit 2'},
[3] = { x = 0.27, y = 0.0, z = 0.0, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('xm_prop_smug_crate_s_medical'), name = 'Medical Crate'},
[4] = { x = 0.27, y = 0.0, z = 0.0, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('v_med_bottles1'), name = 'Medical Bottles'},
[5] = { x = 0.65, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_roadcone02a'), name = 'Traffic Cone'},
[6] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_air_conelight'), name = 'Light Traffic Cone'},
--[0] = { x = 0.0, y = 0.0, z = 0.0, pitch = 0.0, roll = 0.0,,, yaw = 0.0, bone = 00000, hash = GetHashKey('enterhere'), name = 'enterhere'},
},
['mechanic'] = {
[1] = { x = 0.40, y = 0.0, z = 0.06, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_toolchest_01'), name = 'Toolbox'},
[2] = { x = 0.65, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_roadcone02a'), name = 'Traffic Cone'},
[3] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_air_conelight'), name = 'Light Traffic Cone'},
[4] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_barrier_work01b'), name = 'Barrier'},
--[0] = { x = 0.0, y = 0.0, z = 0.0, pitch = 0.0, roll = 0.0,,, yaw = 0.0, bone = 00000, hash = GetHashKey('enterhere'), name = 'enterhere'},
},
-- ['example'] = {
-- [1] = { x = 0.65, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_roadcone02a'), name = 'Traffic Cone'},
-- [2] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_air_conelight'), name = 'Light Traffic Cone'},
-- [3] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_barrier_work05'), name = 'Barricade'},
-- [4] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_barrier_work01b'), name = 'Barrier'},
-- --[0] = { x = 0.0, y = 0.0, z = 0.0, pitch = 0.0, roll = 0.0,,, yaw = 0.0, bone = 00000, hash = GetHashKey('enterhere'), name = 'enterhere'},
-- },
['anyone_can_use'] = { --If Config.AnyoneCanUse is enabled, these are the props which will show on the menu for anyone to use. DO NOT REMOVE THIS.
[1] = { x = 0.38, y = -0.00, z = 0.05, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('xm_prop_x17_bag_med_01a'), name = 'Medkit 1'},
[2] = { x = 0.18, y = 0.0, z = 0.0, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_ld_health_pack'), name = 'Medkit 2'},
[3] = { x = 0.27, y = 0.0, z = 0.0, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('xm_prop_smug_crate_s_medical'), name = 'Medical Crate'},
[4] = { x = 0.27, y = 0.0, z = 0.0, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('v_med_bottles1'), name = 'Medical Bottles'},
[5] = { x = 0.65, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_roadcone02a'), name = 'Traffic Cone'},
[6] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_air_conelight'), name = 'Light Traffic Cone'},
[7] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_barrier_work05'), name = 'Barricade'},
[8] = { x = 0.90, y = 0.0, z = 0.10, pitch = 0.0, roll = -100.0, yaw = 50.0, bone = 28422, hash = GetHashKey('prop_barrier_work01b'), name = 'Barrier'},
--[0] = { x = 0.0, y = 0.0, z = 0.0, pitch = 0.0, roll = 0.0,,, yaw = 0.0, bone = 00000, hash = GetHashKey('enterhere'), name = 'enterhere'},
},
}
--18905 left hand
--57005 right hand
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Config.OpenMenuMethod = { --Choose how you want to be able to open the prop menu UI. With a keypress or a chat command or both.
KeyPress = true,
KeyPress_key = Config.Keys['N-'], --Main key to open the props menu UI. (Numpad Minus by default)
Command = true,
Command_name = 'prop', --Customise the chat command to open the prop menu UI.
}
Config.PickupKey = Config.Keys['L'] --Main key to grab props from trunk and pickup/drop props on ground.
Config.DeleteKey = Config.Keys['BACKSPACE'] --Key to delete props you have in your hand.
Config.Keys = {
MoveNorth = Config.Keys['UPARROW'],
MoveSouth = Config.Keys['DOWNARROW'],
MoveWest = Config.Keys['LEFTARROW'],
MoveEast = Config.Keys['RIGHTARROW'],
Raise = Config.Keys['PAGEUP'],
Lower = Config.Keys['PAGEDOWN'],
Rotate = Config.Keys['INSERT'],
PlaceDown = Config.Keys['ENTER'],
Exit = Config.Keys['BACKSPACE'],
Delete = Config.Keys['DELETE'],
}
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Config.Animations = {
Prop = {
animDict = 'random@domestic',
animName = 'pickup_low',
animDuration = 1000,
},
Trunk = {
animDict = 'mini@repair',
animName = 'fixing_a_player',
},
}
Config.Text = {
MoveMode = {
MoveNorth = '⬆️ Move North',
MoveSouth = '⬇️ Move South',
MoveWest = '⬅️ Move West',
MoveEast = '➡️ Move East',
Raise = '[PG UP] Raise',
Lower = '[PG DOWN] Lower',
Rotate = '[INS] Rotate',
PlaceDown = '[ENTER] Place Prop',
Delete = '[DEL] Delete Mode',
Exit = '🔙 Exit',
},
DeleteMode = {
DelModeActive = '~b~Delete Mode Active~w~',
PropsRemaining = 'Props Remaining:',
CycleLeft = '⬅️ Cycle Left',
CycleRight = '➡️ Cycle Right',
Delete = '[DEL] Delete Prop',
Exit = '🔙 Go Back',
},
}
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