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CCTV Cameras

Step-by-step installation guide, common issues & solutions, code snippets, error codes, config previews, locales previews, SQL previews, and changelogs; all in 1 easily accessible place.
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INSTALLATION GUIDE

Step 0 - First Steps

1. Download your resource from FiveM’s Keymaster.
2. Unzip the cd_cctv.zip folder and place this folder in your server's resource folder.
3. Add the resource to your server start config (server.cfg): ensure cd_cctv. If you are using a framework, it must be placed anywhere below your framework resource e.g., es_extended, not above.
ensure es_extended
ensure cd_cctv

Step 1 - Configure Resource

You MUST read all configurable options inside the [cd_cctv/configs/config.lua] file and configure them to suit your server's needs. Please read the ”commented out help text” at the end of each line so you can understand what each config option does.
The most important sections are the options under the Framework and Important sections at the top of the config.lua. Everything else is optional.
Introducing our new 'auto_detect' feature! It automatically identifies your framework and applies the appropriate default settings.

Step 2 - Add More Camera Types

In the [cd_cctv/configs/config.lua] file, scroll down to the PLACING CCTV CAMERAS section. In the Config.CCTV table you can configure default cameras or add new ones; everything is explained in the ”commented out help text”.

HOW TO USE

This resource is very easy to install, configure and use. Once the steps above are complete, the rest is simple:
  1. 1.
    You have 2 ways to place the CCTV cameras, depending on if you use a framework. You can either use the /cctv1 or /cctv2 chat commands or use the cctv1 or cctv2 usable items (if you use a framework).
  2. 2.
    Now you have placed your camera, use the /cctvui chat command to open the CCTV management UI; here, you can view the cameras and give other players access to view your cameras.

INFORMATION

Chat Commands

These chat commands can be renamed and/or disabled in the Keys and Commands section of the [configs/config.lua].
The exact usage for each command will be displayed in the chat suggestions when using the commands in-game.
Command
Description
/cctvui
Open the cctv UI.
/cctv1
Place a 360° camera (with default settings in Config.CCTV).
/cctv2
Place a 180° camera (with default settings in Config.CCTV).
/cctv3
Place a fixed camera (with default settings in Config.CCTV).

Events

These events are completely optional; you can use them if needed.
client-side to client-side
server-side to client-side
Open the CCTV management UI
This very simple event will open the UI where you can view your cameras and give other people access.
TriggerEvent('cd_cctv:OpenCCTVUI')
Open the CCTV management UI
This very simple event will open the UI where you can view your cameras and give other people access.
TriggerClientEvent('cd_cctv:OpenCCTVUI', source)

Exports

These exports are completely optional; you can use them if needed.
client-side exports
Gain access to view all cameras within a distance
You can trigger this export in robberies for example to gain access to view all cameras for a period of time within a set distance of the coords provided. [ coords = vector3, distance = integer, time = integer (in minutes) ]
exports["cd_cctv"]:GetTemporaryAccessWithinDistance(coords, distance, time)
Gain access to view a specific camera
You can trigger this export in robberies for example to gain access to a specific camera for a period of time. [ camera_id = string , time = integer (in minutes) ]
exports["cd_cctv"]:GetTemporaryAccessByID(camera_id, time)
Temporarily disable all cameras within a distance
You can trigger this export in robberies for example to disable all cameras for a period of time within a set distance of the coords provided. [ coords = vector3, distance = integer, time = integer (in minutes) ]
exports["cd_cctv"]:DisableCamerasInDistance(coords, distance, time)
Temporarily disable a specific camera
You can trigger this export in robberies for example to disable a specific camera for a period of time. [ camera_id = string , time = integer (in minutes) ]
exports["cd_cctv"]:DisableCameraById(camera_id, time)

Usable Items

Usable items can be renamed or disabled in the [configs/config.lua]. You can also add more in the Config.CCTV table.
Item Name
Description
cctv1
Place a 360° camera (with default settings in Config.CCTV).
cctv2
Place a 180° camera (with default settings in Config.CCTV).
cctv3
Place a fixed camera (with default settings in Config.CCTV).
Inventory Images (100x100)
cd_cctv_inventory_images.zip
26KB
Binary
Add items on ESX
Add items on QBCore
Run these SQL queries in your database.
1
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES ('cctv1', 'CCTV 1', 1, 0, 1);
2
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES ('cctv2', 'CCTV 2', 1, 0, 1);
3
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES ('cctv3', 'CCTV 3', 1, 0, 1);
Add these lines to [qb-core/shared/items.lua].
1
['cctv1'] = {['name'] = 'cctv1', ['label'] = 'CCTV 1', ['weight'] = 500, ['type'] = 'item', ['image'] = 'cctv1.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Placeable 360° CCTV camera'},
2
['cctv2'] = {['name'] = 'cctv2', ['label'] = 'CCTV 2', ['weight'] = 500, ['type'] = 'item', ['image'] = 'cctv2.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Placeable 180° CCTV camera'},
3
['cctv3'] = {['name'] = 'cctv3', ['label'] = 'CCTV 3', ['weight'] = 500, ['type'] = 'item', ['image'] = 'cctv2.png', ['unique'] = false, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Placeable fixed camera'},

COMMON ISSUES

Please check out our Troubleshooting Guide before contacting our support.
🔔 Folder Name Make sure the name of the folder either cd_cctv.
🔔 Encrypted Files Do not edit the encrypted files in any way.

ERROR CODES

If you see an error code not listed below, please open a script support ticket in the Codesign Discord.
Server
Client
0001 - The simple answer is that you did not complete #Step 2 of the installation guide above.
N/A

CHANGELOG

Files Changed
Not every update requires you to replace the whole folder. We do this because we understand it's a pain to redo the configs for every update.
  • All Files - This means you should make a backup of the JSON Files folder, delete your old cd_cctv folder, download and add in the latest version, replace the new JSON Files folder with the one you made a backup of, configure the configs folder and restart your server.
  • All Files Except config.lua - This means you should do all of the above (in the All Files section) but additionally make a backup of the config.lua file and replace the new config.lua file with the one you made a backup of.
  • Specific Files - This means you can copy and paste the SPECIFIC new files over the old ones and restart the server.
Update Type
On rare occasions, you are forced to update to the latest version. Mostly due to authentication updates where the old versions will no longer work.
  • Mandatory - This means you MUST update to this new version, or the old versions will no longer work.
  • Optional - This means it's completely your choice whether you wish to update to the latest version. But we do not offer support for old versions for obvious reasons; they are old.
PLEASE READ! (JSON files)
When updating a resource that uses JSON files as a database as this one does, DO NOT delete/replace the files/folders inside the JSON files folder, as this will overwrite your saved database.
Skipping Updates
If you are attempting to update to the latest version but have skipped previous updates, you should update all files just to be safe. For example., let's say you are currently on v4.0.1, you did not update when v4.0.2 was released, and now v4.0.3 is released, and you want to update; you should always use the “All Files” update method.
v1.0.0
v1.0.3
v1.0.6
v1.0.7
v1.0.8
v1.0.9

30/01/2023

Files Changed:
  • All Files
  • All Files Except config.lua
  • Specific Files
Update Type:
  • Mandatory
  • Optional
Changelog:
STATUS
  • Development Stage: COMPLETE
  • Alpha Test Stage: COMPLETE
  • Beta Test Stage: IN-PROGRESS

22/03/2023

Files Changed:
  • All Files
  • All Files Except config.lua
  • Specific Files
Update Type:
  • Mandatory
  • Optional
Changelog:
Add
Added Failsafe checks for detection notify if no job is present
Fix
  • Fixed issues with AcePerms and Discord Perms breaking the ui for people
  • Fixed ui not showing No Access permissions yet if you remove all the permissions
  • Fixed Search not sticking after person views and stop viewing a camera
  • Fixed ui bug for information bubbles

15/06/2023

Files Changed:
  • All Files
  • All Files Except config.lua
  • Specific Files
fxmanifest.lua
client/client.lua
Update Type:
  • Mandatory
  • Optional
Changelog:
Fix
  • Fixed cctv not updating properly for admins if access updated.

25/06/2023

Files Changed:
  • All Files
  • All Files Except config.lua
  • Specific Files
fxmanifest.lua
configs (FULL FOLDER)
Update Type:
  • Mandatory
  • Optional
Changelog:
Fix
  • Fixed issue with ESX item not removing while placing CCTV (optional only for ESX users who want to use it item based).

18/07/2023

Files Changed:
  • All Files
  • All Files Except config.lua
  • Specific Files
fxmanifest.lua
configs/server_customise_me.lua
server/server.lua
client/functions.lua
Update Type:
  • Mandatory
  • Optional
Changelog:
Fix
  • Fixed sending alerts to people with access and jobs with access.

07/08/2023

Files Changed:
  • All Files
  • All Files Except config.lua
  • Specific Files
fxmanifest.lua
configs/server_customise_me.lua
server/server.lua
client/client.lua
Update Type:
  • Mandatory
  • Optional
Changelog:
Fix
  • Fixed to check access before sending alerts for detection.
  • Fixed alerts firing for data loading to everyone.
  • Race condition checking for sending detection alerts.
  • Fixed Doorlock typo in notify.